Job Description
Are you ready to define the digital landscape of 2026? OmniVerse Dynamics is seeking a visionary Metaverse Architect to lead the next generation of spatial computing experiences. As we prepare for the global launch of our flagship digital twin platform, you will bridge the gap between advanced AI, immersive 3D environments, and human interaction.
In this high-impact role, you will not just build virtual worlds; you will engineer the very fabric of the metaverse, ensuring scalability, performance, and seamless user immersion across all devices.
Responsibilities
- Design & Engineering: Lead the architectural design of scalable, high-performance 3D environments using Unity and Unreal Engine 5.
- Spatial Computing: Develop immersive VR/AR experiences optimized for spatial computing devices (Apple Vision Pro, Meta Quest 3).
- AI Integration: Integrate generative AI models into spatial interfaces to create dynamic, responsive environments.
- Performance Optimization: Ensure low-latency rendering and high frame rates across diverse hardware configurations.
- Prototyping: Rapidly prototype and iterate on concepts for the 2026 roadmap using WebGL and WebXR technologies.
- Cross-Functional Collaboration: Work closely with UX/UI designers, backend engineers, and product managers to translate technical requirements into user-centric features.
Qualifications
- Experience: 5+ years of experience in 3D graphics programming, game development, or VR/AR engineering.
- Technical Skills: Proficiency in C# (Unity), C++, or Unreal Blueprints. Deep knowledge of OpenGL, Vulkan, or DirectX.
- Web Standards: Strong understanding of WebGL, Three.js, or Babylon.js for browser-based metaverse deployment.
- Tools: Expert level in Blender/Maya or equivalent 3D modeling software.
- Problem Solving: Demonstrated ability to solve complex rendering pipelines and optimization challenges.
- Education: Bachelor’s degree in Computer Science, Computer Engineering, or a related technical field.